Devlog N°3


Hello everyone, we are Topo Monti Company and this is our third Devlog from our first game "World Destroyer" (could change in the future), a game that combines platforms and puzzles, prioritizing thinking outside the box to solve the puzzles.

Members of the group:

  • Roberto Alvarado
  • Ulises Faúndez
  • Valentina Montoya
  • Esteban Yáñez

UPDATES

Much of our development was based on defining the themes of the game, the graphic and audiovisual aspects in general, the most important being the aspect of the magician, the protagonist of the story.

GAMEPLAY-INTERFACE

Worked on the base screen (also known as the Main Menu), along with the level selector, pause screen, and ability interface. Also, we have decided and built the map of the world that the magician will travel, deciding the theme of each one of the places, along with its main characteristics and the story it will tell.

MECHANICAL

A new addition to the magician's powers is the control of the wind, using his ability "the call of the wind" that generates a tornado capable of pushing the magician and even carrying him over like a flying cloud.

PARTICIPATE WITH US

Do you have a name for our protagonist magician? Comment it and we will be considering it in the future.

Get TopoMonti-WorldDestroyer

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